Tag-Archive for » hyper «

June 17th, 2010 | Author: Bejeweled


My videos ARE NOT fakes. The speed is not accelerated. I only play hyper mode. Enjoy ;-)

Category: Bejeweled  | Tags: , , , , ,  | 9 Comments
June 06th, 2010 | Author: Bejeweled


Watch as my little program conquers Bejeweled 2 – Action – Hyper mode, 15 levels in 3 minutes…

Category: Bejeweled  | Tags: , , , ,  | 13 Comments
June 01st, 2010 | Author: Bejeweled


The more i play Bejeweled 2, the more i love it_ love story. I like level 13!

Category: Bejeweled  | Tags: , , , , ,  | 8 Comments
May 21st, 2010 | Author: Bejeweled


the strategy here is to execute moves that do the most damage, then moves from the bottom up which might unlock more combos. using the same logic for action also works really good. it actually helps the bot that hyper mode redraws quicker. i could probably tweak my code to react quicker in hyper mode and get better results. because i have sleep logic in the code to allow for the target icon to return to its location after a move is made. else it sometimes gets stuck in a loop thinking the target is in a different location than where it really is. www.brains-N-brawn.com

Category: Bejeweled  | Tags: , , ,  | 13 Comments
May 19th, 2010 | Author: Bejeweled


Always fun with Bejeweled hyper mode. Normal speed, no acceleration.

Category: Bejeweled  | Tags: , , , , ,  | 6 Comments
March 31st, 2010 | Author: Bejeweled


bejeweled 2 hyper cubes in one move

Category: Bejeweled  | Tags: , , ,  | 23 Comments