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April 02nd, 2010 | Author: Bejeweled


Update: Please note that this video is of the previous version of the game! popcap have released a new version of Bejeweled Blitz. You can score much higher in the new version, so don’t be surprised if these scores don’t seem spectacular in the new version of the game! This is version 1.5 of my Bejeweled Blitz bot. There are 5 recorded games in this video, sorted by accumulated points (373K to 438K). This is an intermediary version of my bot, halfway through to the near-ideal design I envisioned. It improves upon v1.0 by using a userscript to read the game data, thus not having to recognize the game state by parsing screenshots. This allows it to send commands even while there is text (the initial “GO”, “LEVEL UP” and floating scores) obstructing the screen. It also eliminates the possibility to send a command when the game is not ready to accept user input yet. Note that the userscript is used exclusively to read the game state – it doesn’t change any of the game’s variables. The calculation “engine” hasn’t changed significantly from the last version. Delphi source code and more Bejeweled Blitz stuff here: thecybershadow.net